Log for:
mailto:activedecay@gmail.com

Date Time Started Time Finished Activity Activity Description
1/10/2008 4:00pm
9:00pm Reading

Study OpenGL Primer as one would normally do...

1/11/2008 4:00pm 6:30pm Meeting

Group meeting: Named favorite project in Bid-A, refused to name project we have puny interest in: Bid-B.

1/14/2008 8:00pm 12:30am Development

Start working in the development environment for building OpenGL application.

1/16/2008 8:00pm 12:45am Reading

Study OpenGL Primer. Worked examples in C and Visual Studio.

1/21/2008 8:30pm 12:30am Reading

Software Projects (required reading for the class) seems like a pretty awesome book.

1/26/2008 9:30pm 12:30am Reading Boning up on OpenGL using many different books.
1/27/2008 12:00pm 2:30pm Reading Project Plan is a brewing. The book has some really good insight. It should be a really good project plan!
1/31/2008 9:00am 12:00pm Requirements Project Plan work. There's not much to it but I think it warrented lots of time. The book rants and raves about project plans.
2/3/2008 5:45pm 8:00pm Research / Requirements OpenGL programming, 3D model design: puzzle pieces, environment, and special effects. Required SDS is a brewing.
2/4/2008 10:45pm 12:00am Reading 3D model design. Tutorials in Maya are super interesting. Should help the OpenGL model building process.
2/11/2008 3:00pm 7:00am(2/12) Dying This really hurt.
2/13/2008 6:00pm 12:00pm Reading / Programming C++ Cookbook, example solutions for C++ programmers: Excelent book that helps with common (and simple) C++ tasks, so that you can get to the important parts like: actually programming Sonic Boxmo! I worked lots of examples, and implemented them for our project. Things like reading objects from text files, and storing objects to text files. We can now store our user created maps to text files.
2/15/2008 8:00pm 12:00am Reading / Programming OpenGL programming examples: 3D modeling in OpenGL, Matrix transformations, hierarchical structure of simple objects like atoms and solar systems.
2/16/2008 9:00am 6:00pm Reading / Programming / Modeling

Graphics Programming: Programmed more "simple" example projects with emphasis on locking and unlocking a mutually exclusive (mutex) variable to control Sonic Boxmo's globals.

3D Model Design: Building in game models: guitar, bass, drums, mic.

2/17/2008 9:00am 6:00pm Constantly Modeling This project requires many models. I'm the sole 3d designer, and thankfully there exists expidited shipping. I love 3d books on Amazon! $0.19 for my book, and 7 bucks to ship. Hmm, I wonder if I can get some of that back...
2/18/2008 6:00pm 8:00pm Reading Reading 3d design book.
2/20/2008 6:00pm 12:00am Modeling / Reading / Programming What a job. I just love 3d so much. Eventually this will all have to fit inside a program and run fast, hopefullly I can optimize textures!
2/22/2008 3:00pm 7:00pm Reading What a life. I made a mic today! Only took me a few hours, but it's nice. Hopefully it makes the final cut.
2/24/2008 8:00am 9:00pm Reading / Modeling / Programming ? Log keeping should be a task on this list because wow. This takes time. Anyway, 3d is coming along wonderfully. I spent this whole Sunday doing nothing but making 3d models and reading my snazzy books. Maybe I should go into graphics? Nice.
2/25/2008 6:00pm 12:00am Charging / Reading / Modeling Charged my battery on my laptop. Yes, I'm a fool and lost my battery and had to get a new one. Luckily, there's eBay. Love it. Okay, we got ourselves a new book and just plugging away on the stuff I already know, skimming and making sure I know it -- I'm waiting to get to the good stuff! NURBS@#!
2/26/2008 4:00pm 6:00pm Coding The meat of the assignment: Stage 1 release
2/28/2008 6:00pm 12:00am Coding / Reading OpenGL: familiarizing myself with running programs in OpenGL has proved to be extremely helpful for this stage. I give myself a 10/10 (gold, no, platnum star).
2/29/2008 2:00pm 6:00pm Modeling Continuing to make the game look cool. Animation is my new focus. Modeling has been mastered! (nearly)
3/2/2008 6:00am 4:00pm Modeling Game animations in 3d.
3/3/2008 6:00pm 12:00am Modeling Game animations/models
3/5/2008 6:00pm 12:00am Coding Stage 1: worked on sound with the others.
3/8/2008 8:00am 12:00pm Reading Graphics integration from Maya to OpenGL
3/10/2008 6:00pm 12:00am Coding

Graphics integration. I wrote the code that uploads models in OBJ to our project

3/12/2008 6:00pm 12:00am Coding / Modeling

Continuing to refine the integration code.

3/14/2008 6:00pm 8:00pm Coding / Modeling Game props and animations.
3/22/2008 6:00pm 12:00am Coding / Reading / Modeling OBJ redo! I had to redo everything inside the obj loader because it was tottally borkedn.
3/25/2008 2:00pm 6:00pm Coding / Modeling Finshed the OBJ model redo.
3/26/2008 2:00pm 6:00pm Coding / Modeling

Modeling a speakerbox

 

3/27/2008 2:00pm 10:30pm Coding / Modeling Modeling a drumset version1
3/28/2008 2:00pm 5:00pm Tightening Up the Graphics Drumset graphics and material and texture is much better
3/31/2008 2:00pm 6:00pm Modeling Doing material/textures for all objects
4/1/2008 6:00pm 12:00am Modeling / Coding Worked on VVR2: Prepared Player code and models for the game
4/4/2008 6:00pm 12:00am Modeling / Coding Worked on VVR2: Prepared Player code and models for the game
4/5/2008 6:00pm 12:00am Modeling / Coding Worked on VVR2: Prepared Player code and models for the game
4/7/2008 6:00pm 12:00am Coding Tightening up the game graphics
4/8/2008 3:00pm 5:00pm Coding / Modeling made new cursor model for the game.
4/9/2008 3:00pm 11:00pm Coding / Modeling Cursor thrown out. Coded material colors for high specularity and fun
4/10/2008 4:00pm 8:00pm Coding For-loops-mania is the name of the game. you can accomplish anything with for loops. yes it's true.
4/11/2008       took a break.
4/12/2008 3:00pm 10:00pm Sampling / Recording Recording a music track. Samples from my guitar were recorded and set up for gameplay interaction. Small samples + large number of song files = wicked cool sounding guitar riff!
4/15/2008 8:00pm 12:00pm Coding Coding the samples into the game to make the song playable as a SonicBoxmoMusicTrack (title is Invictus.SMBT)
4/18/2008 4:00pm 4:00am Coding Hacking together more code: late nights = good project
4/19/2008       took a break.
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